- 1: The First Era
- [S]>: Finish loading already!
- >: Unlock Subconciousness!
- >: Enter RoR.
- >: Look for anything unusual or useful.
- >: Enter tower!
- >: Examine fruit!
- >: Commence indoctrination.
- >: There’s one behind that tree. Go say hi!
- >: BEFRIEND THEM! Seriously, they look nice!
- >: To the tower!
- >: Ignore the tower for now and continue with our previous objective.
- >: Behold view of Wonder.
- >: Gather the troops, then follow that needle!
- >: Flash an offensive gesture.
- >: Throw that needle at him!
- >: Exposition dump!…?
- >: Ask it why it’s in your dream.
- >: Help it to it’s feet.
- >:Pick up green thing before it can touch it.
- >: Tell Junior and Blob to go hide.
- >: Pull the green thing out!
- >: Command Blob!
- >: Call Blob over.
- >: Examine object.
- >: That spot needs investigating.
- >: Save all, they might come in handy later.
- >: With added funds, return to the Spawner!
- >: Collect the drops.
- >: Provide Jr. with dat axe if he is capable of using it.
- >: Combat the gray humanoids!
- >: Gauge the intent of those grey humanoids.
- >: Make the choice!
- >: Check if any new options appeared.
- >: Name the others!
- >: Spawn a C and 5 Chestfaces.
- >: Design some units!
- >: Look through all four menus.
- >: Examine stone pad.
- >: …What!?
- >: Wake up the sleeping thing.
- >: See if the little black things are hostile.
- >: Go back to the other side of the sleeping creature.
- >: Pick up the weird circular thing.
- >: Continue attacking!
- >: Catch the tongue of one of them as it lashes at you.
- >: Okay, kill them all.
- >: Say hello to strange little thingies!
- >: Drop Lantern.
- >: Examine creature/terrain feature.
- >: Move south.
- >: Hang the lantern off the blunt end of your spear.
- >: See if you can see the previous island.
- >: Stand and examine surroundings.
- Next Era.
- 0: Intro
- >: ADVANCE IN THE OPPOSITE DIRECTION!
- >: Find out if it is hostile.
- >: Send one of the creatures up to it.
- >: Ask Sludge if it’s hostile.
- >: Uh. Wave?
- >: Assess situation.
- >: Attempt to gather a lot of weaponr-!?
- >: Ok, leave the plant now.
- >: Check Personal Vault!
- >: Check Rootwark!
- >: Modo Grid –> Full Grid.
- >: Modo Grid –> Magick –> 1.
- >: Modo Grid –> Magick.
- >: Modo Grid –> Weaponry –> 1.
- >: Modo Grid –> Weaponry.
- >: Modo Grid –> Armor –> 1.
- >: Modo Grid –> Armor.
- >: Check Modo Grid!
- >: Battalion Spawner –> Army.
- >: Check Battalion Spawner!
- >: Check Grim Shrine!
- >: Poke the plant!
- >: Do some practice moves in the air.
- >: Examine blue bush.
- >: Drop glaive on the black ground.
- >: Stop, turn around and grab those glaives.
- >: Follow northern road.
- >: Give Sludge the axe.
- >: Hug all the things!
- >: Tell Sludge your name.
- >: Dip your foot into the water.
- >: Grab yonder weapons.
- >: Attempt to communicate with Sludge.
- >: Nickname the thing “Sludge”.
- >: Accept Offer.
- >: Hug it! Hug it good!
- >: Swallow spit. Can you feel your intestines?
- >: Deploy diplomancy.
- >: Identify the tentacle thingy!
- >: Examine the Axe.
- >: Examine blue pole in the lower right.
- >: Take bright blue long object.
- >:Examine corpses.
- >: Drop the card to see if it turns back into grass.
- >: Check out those trees.
- >: Collect more grass.
- >: Attempt to insert Grass Copy Card in Body Slot.
- >: Flip card thing.
- >: Examine grass.
- >: Evaluate self, surroundings, previous circumstances.
- >: Wake up.
- Spectros